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Unigine::InputEventMouseButton Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

InputEventMouseButton Class

Enums

ACTION#

NameDescription
ACTION_MOUSE_BUTTON_DOWN = 0Mouse button is held down.
ACTION_MOUSE_BUTTON_PRESS = 1Mouse button has been pressed.
ACTION_MOUSE_BUTTON_UP = 2Mouse button has been released.

Members


InputEventMouseButton ( ) #

Default constructor.

InputEventMouseButton ( unsigned int timestamp, const Math::ivec2 & mouse_pos ) #

Mouse button input event constructor.

Arguments

  • unsigned int timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventMouseButton ( unsigned int timestamp, const Math::ivec2 & mouse_pos, InputEventMouseButton::ACTION action, Input::MOUSE_BUTTON button ) #

Mouse button input event constructor.

Arguments

void setAction ( InputEventMouseButton::ACTION action ) #

Sets the action to be performed by the mouse button.

Arguments

InputEventMouseButton::ACTION getAction ( ) const#

Returns the action performed by the mouse button.

Return value

Action performed by the mouse button.

void setButton ( Input::MOUSE_BUTTON button ) #

Sets the mouse button for the input event.

Arguments

Input::MOUSE_BUTTON getButton ( ) const#

Returns the mouse button for the input event.

Return value

Mouse button, one of the MOUSE_BUTTON_* values.
Last update: 2022-07-19
Build: ()