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Unigine::InputEventVRAxisMotion Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

This class controls the VR controller axis motion event information.

InputEventVRAxisMotion Class

Members


InputEventVRAxisMotion ( ) #

Default constructor.

InputEventVRAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #

VR controller axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventVRAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, int connection_id, int axis, float value ) #

VR controller axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • int connection_id - Connection identifier.
  • int axis - VR controller axis index.
  • float value - Axis position value.

void setConnectionID ( int connectionid ) #

Sets the connection identifier.

Arguments

  • int connectionid - Connection identifier to be set.

int getConnectionID ( ) const#

Returns the current connection identifier.

Return value

Connection identifier.

void setAxis ( int axis ) #

Sets the VR controller axis.

Arguments

  • int axis - The VR controller axis.

int getAxis ( ) const#

Returns the VR controller axis.

Return value

The VR controller axis.

void setValue ( float value ) #

Sets the axis position value.

Arguments

  • float value - The axis position value.

float getValue ( ) const#

Returns the axis position value.

Return value

The axis position value.
Last update: 2023-11-03
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