This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine::StringArray class

Header: #include <UnigineString.h>

An array of strings.

StringArray Class

Members


static StringArrayPtr create ( int size ) #

Constructor. Creates an empty string array of the given size.

Arguments

  • int size - Array size.

static StringArrayPtr create ( const StringArray<Capacity> & s ) #

Copy constructor.

Arguments

  • const StringArray<Capacity> & s - Array of strings.

int empty ( ) #

Returns a value indicating if the array of strings is empty.

Return value

1 if the array is empty, otherwise 0.

const char * operator[] ( int index ) #

Array access.

Arguments

  • int index - The array item index.

Return value

The array item.

int size ( ) #

Returns the size of the array of strings.

Return value

Array size.
Last update: 2023-01-16
Build: ()