This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

CigiComponentControl Class

Inherits from: CigiHostPacket

CigiComponentControl Class

Enums

CIGI_COMPONENT#

NameDescription
ENTITY = 0Entity component class.
VIEW = 1View component class.
GROUP = 2View Group component class.
SENSOR = 3Sensor component class.
REG_WATER = 4Regional Water component class.
REG_TERRAIN = 5Regional Terrain component class.
REG_WEATHER = 6Regional Weather component class.
GLOBAL_WATER = 7Global Water component class.
GLOBAL_TERRAIN = 8Global Terrain component class.
GLOBAL_WEATHER = 9Global Weather component class.
ATMOSPHERE = 10Atmosphere component class.
CELESTIAL = 11Celestial component class.
EVENT = 12Event component class.
SYSTEM = 13System component class.
SYMBOL_SURFACE = 14Symbol Surface component class.
SYMBOL = 15Symbol component class.

Properties

int InstanceID#

The instance ID specified in the packet.

int ComponentID#

The component ID specified in the packet.

int ComponentClass#

The component class specified in the packet.

int ComponentState#

The value of the Component State parameter specified in the packet.

uint Data1#

The value of the Data 1 parameter specified in the packet.

uint Data2#

The value of the Data 2 parameter specified in the packet.

uint Data3#

The value of the Data 3 parameter specified in the packet.

uint Data4#

The value of the Data 4 parameter specified in the packet.

uint Data5#

The value of the Data 5 parameter specified in the packet.

uint Data6#

The value of the Data 6 parameter specified in the packet.

Members


Last update: 2024-12-13
Build: ()