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Unigine.WidgetEditLine Class

Inherits from: Widget

This class creates an editable single-line text field containing a text string.

The object of this class looks as follows:

See Also#

WidgetEditLine Class

Properties

string Text#

The text for the text field.

int Selection#

The position from which the selection starts.

int Cursor#

The cursor position in the text field.

int Capacity#

The maximum length of a string entered into the text field.

int Background#

The value indicating if a background texture is rendered for the text field.

int Validator#

The validator associated with the text field. The default is VALIDATOR_ANY.

bool Password#

The value indicating if the text field is a password field (all entered characters are displayed as dots).

bool Editable#

The value indicating if the contents of the text field can be edited.

vec4 BorderColor#

The border color for the widget.

vec4 SelectionColor#

The color used to highlight the selection for the widget.

vec4 BackgroundColor#

The background color for the widget.

string StyleTextureBorder#

The path to the texture to be used as a border of the widget.

string StyleTextureBackground#

The path to the texture to be used as a background of the widget.

string StyleTextureSelection#

The path to the texture to be used as a background for the selected text.

Members


WidgetEditLine ( Gui gui, string str = 0 ) #

Constructor. Creates a text field and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the text field will belong.
  • string str - Initial value. This is an optional parameter.

WidgetEditLine ( string str = 0 ) #

Constructor. Creates a text field and adds it to the Engine GUI.

Arguments

  • string str - Initial value. This is an optional parameter.

string GetSelectionText ( ) #

Returns currently selected text.

Return value

Currently selected text.

void ClearSelectionText ( ) #

Deletes currently selected text.
Last update: 2024-12-13
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