Unigine.WidgetSlider Class
Inherits from: | Widget |
This class creates a slider: horizontal or vertical one.
The object of this class may look as follows:
Horizontal slider
Vertical slider
See Also#
- Widgets sample in C# Component Samples suite
WidgetSlider Class
Properties
int Value#
The current value of the slider, i.e. its position.
int MaxExpand#
The current maximum value, up to which the upper limit of the range of the slider values can be expanded. the upper limit of the slider can be expanded only if the slider is attached to an editline with the Gui::ATTACH_MAX_EXPAND flag.
int MinExpand#
The minimum value, up to which the lower limit of the range of the slider values can be expanded. the lower limit of the slider can be expanded only if the slider is attached to an editline with the Gui::ATTACH_MIN_EXPAND flag.
int MaxValue#
The maximum value of the slider.
int MinValue#
The minimum value of the slider.
int ButtonHeight#
The height of the slider handle in pixels (for a vertical slider).
int ButtonWidth#
The width of the slider handle in pixels (for a horizontal slider).
int Orientation#
The current orientation of the slider: horizontal or vertical one.
vec4 ButtonColor#
The four-component vector specifying the color in the RGBA format.
vec4 BackgroundColor#
The four-component vector specifying the color in the RGBA format.
Members
WidgetSlider ( Gui gui, int min = 0, int max = 100, int value = 0 ) #
Constructor. Creates a slider with given properties (horizontal one by default) and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the slider will belong.
- int min - Minimum value.
- int max - Maximum value.
- int value - Initial value.
WidgetSlider ( int min = 0, int max = 100, int value = 0 ) #
Constructor. Creates a slider with given properties (horizontal one by default) and adds it to the Engine GUI.Arguments
- int min - Minimum value.
- int max - Maximum value.
- int value - Initial value.
Last update:
2024-12-13
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