This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine.ImportGeometry Class

This class represents a container of metadata for a geometry element of an imported mesh.

ImportGeometry Class

Properties

WorldBoundBox BoundBox#

The bounding box of the geometry element.

IntPtr Data#

The metadata of the imported geometry element.

dmat4 Transform#

The transformation matrix of the imported geometry element.

Members


void CopyFrom ( ImportGeometry o ) #

Copies the data from the specified source geometry element.

Arguments

  • ImportGeometry o - Source geometry element.

ImportSurface AddSurface ( ) #

Adds a new surface to the list of surfaces of the geometry element and returns the corresponding ImportSurface instance.

Return value

New added surface.

void CopySurfacesFrom ( ImportGeometry other ) #

Copies all surfaces from the specified source geometry element.

Arguments

  • ImportGeometry other - Source geometry element.

void MoveSurfacesFrom ( ImportGeometry other ) #

Moves all surfaces from the specified source geometry element.

Arguments

  • ImportGeometry other - Source geometry element.

ImportSurface GetSurface ( int index ) #

Returns a surface of the geometry element by its index in the list.

Arguments

Return value

Imported surface with the specified index.

int GetNumSurfaces ( ) #

Returns the number of surfaces in the list. List of surfaces is represented as a set of ImportSurface structures.

Return value

Number of surfaces in the imported geometry element.

void ClearSurfaces ( ) #

Clears the list of surfaces of the geometry element.
Last update: 2024-12-13
Build: ()