This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Flow Map Tool

Flow Map tool allows painting a flow map that stores direction vectors: a brush stroke changes its color depending on the direction of drawing. The flow map is used to specify the direction of a panner for textures. For example, you can simulate the flow of a river.

Settings#

Flowmap Space

Specifies the coordinate space of the flow map: Tangent Space or Object Space.

For example, if you set the Flowmap Range to From negative to positive in the Object Space, the brush stroke color will correspond to the color of the axis along which it is drawn.

Flow Map in Object Space
Flowmap Range

Specifies the range of values for direction vectors:

  • From zero to positive — the flow map stores direction vectors in range [0, 1]. It is a remapped range. When it is used, the flow map has rainbow-colored appearance.
  • From negative to positive — the flow map stores direction vectors in range [-1, 1]. It is a native range.
From zero to positive
From negative to positive
Last update: 2022-09-01
Build: ()