shown in other instead.
Samples in this section illustrate the use of the WindowManager class.
Complex layout similar to a typical layout used in UnigineEditor with multiple stackable windows.
Demonstration of available window group types (vertical and horizontal arrangements, and a group of tabs).
Demonstration of an application with multiple main windows. Console and Profiler are displayed in the currently active window.
A set of windows that allow visualizing behavior-related methods of the EngineWindow class.
Demonstration of using different cameras for each window (main camera along with front, top, and right view cameras).
Demonstration of intersections with various components of separate, parent and nested windows.
Demonstration of the concept of modal windows: if a window has modal children, it cannot be closed. Any other interaction with a parent window is possible.
Demonstration of the window order and relevant features.
Visualization of the window and client position for various types of windows, changing their position to the mouse cursor or specific screen coordinates.
An interface with all available window settings for quick visualization of the result. You can create as many windows as you need, change their style or manage otherwise, create and manage window groups, and see the window status info.
Visualization of the window and client size for various types of windows, setting the minimum and maximum sizes.
Visualization of all available window parameters such as ID and Gui, index, title, possibility to add an icon, etc.