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Tutorials

Basics

The set of Basics samples illustrates how to create various basic mechanics:

  • Curve Animation sample shows how to animate objects using Curve2D: moving platforms, rotating coins, and a heart changing its size.
  • Node Spawner Grid sample shows how to create nodes and place them across a grid. Spawning from the center is also available.
  • Node Spawner Timer sample shows how to create nodes at a set spawn frequency.
  • Physical Movement sample demonstrates the simple logic using physical methods to move an object using either force or impulse.
  • Trajectory Movement sample demonstrates three types of movement along a predefined path: linear interpolation, spline interpolation, path from a file. The sample contains the PathTrajectorySaver component that illustrates how to create your own path file, which is opened via the WorldTransformPath node.
  • Transform Movement sample shows how to use different methods to perform the same actions — movement forward and backward and turning to the right and to the left.
  • Trigger sample demonstrates three types of triggers: Intersection Trigger, Math Trigger, and World Trigger.
  • Trigger Buttons sample demonstrates various types of interactable buttons and levers.

Accessing Demo Source Code#

You can study and modify the source code of this demo to create your own projects. To access the source code do the following:

  1. Find the Basics demo in the Demos section and click Install (if you haven't installed it yet).
  2. After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
  3. In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
  4. Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.
Last update: 2023-12-19
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