Vertex Interpolation Node
Description
This node processes all logic passed to it in the vertex shader. This can highly improve the performance, if the visual result calculated per-vertex and linearly interpolated is enough for your needs.
![]() No Vertex Interpolation.
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![]() Vertex Interpolation.
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The information on this page is valid for UNIGINE 2.19.1 SDK.
Last update:
2024-12-13
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