This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
基础
专业(SIM)
UnigineEditor
界面概述
资源工作流程
Version Control
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine::Plugins::IG::Component Class

Header: #include <plugins/Unigine/IG/UnigineIG.h>

This class represents the IG Component interface.

Notice
IG plugin must be loaded.

Component Class

枚举

COMPONENT_TYPE#

Name描述
COMPONENT_TYPE_ENTITY = 0Entity component class.
COMPONENT_TYPE_VIEW = 1View component class.
COMPONENT_TYPE_GROUP = 2View Group component class.
COMPONENT_TYPE_SENSOR = 3Sensor component class.
COMPONENT_TYPE_REG_WATER = 4Regional Water component class.
COMPONENT_TYPE_REG_TERRAIN = 5Regional Terrain component class.
COMPONENT_TYPE_REG_WEATHER = 6Regional Weather component class.
COMPONENT_TYPE_GLOBAL_WATER = 7Global Water component class.
COMPONENT_TYPE_GLOBAL_TERRAIN = 8Global Terrain component class.
COMPONENT_TYPE_GLOBAL_WEATHER = 9Global Weather component class.
COMPONENT_TYPE_ATMOSPHERE = 10Atmosphere component class.
COMPONENT_TYPE_CELESTIAL = 11Celestial component class.
COMPONENT_TYPE_EVENT = 12Event component class.
COMPONENT_TYPE_SYSTEM = 13System component class.
COMPONENT_TYPE_SYMBOL_SURFACE = 14Symbol Surface component class.
COMPONENT_TYPE_SYMBOL = 15Symbol component class.

Members


int getID ( ) const#

Returns the component ID.

Return value

Component ID.

Component::COMPONENT_TYPE getComponentType ( ) #

Returns the component class.

Return value

CIGI component class.

int64_t getInstanceID ( ) #

Returns the instance ID.

Return value

Instance ID.

Ptr<Node> getNode ( ) const#

Returns the node assigned to the component.

Return value

Node assigned to the component.

Ptr<Property> getProperty ( ) const#

Returns the node assigned to the component.

Return value

Property assigned to the component.

void setParameterData ( const char * name, const void * value ) #

Sets the data for the component parameter with the specified name.

Arguments

  • const char * name - Parameter name.
  • const void * value - Pointer to a buffer with parameter data to be set.

void setParameterInt ( const char * name, int value ) #

Sets the value of the component parameter with the specified name using the specified integer value.

Arguments

  • const char * name - Parameter name.
  • int value - Value to be set.

int getParameterInt ( const char * name ) #

Returns the current value of the parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the parameter with the specified name.

void setParameterFloat ( const char * name, float value ) #

Sets the value of the float component parameter with the specified name using the specified float value.

Arguments

  • const char * name - Parameter name.
  • float value - Value to be set.

float getParameterFloat ( const char * name ) #

Returns the current value of the float parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the float parameter with the specified name.

void setParameterDouble ( const char * name, double value ) #

Sets the value of the component parameter with the specified name using the specified double value.

Arguments

  • const char * name - Parameter name.
  • double value - Value to be set.

double getParameterDouble ( const char * name ) #

Returns the current value of the double parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the double parameter with the specified name.
Last update: 2024-08-16
Build: ()