Unigine::Plugins::UltraleapBone Class
Header: | #include <plugins/Unigine/Ultraleap/UnigineUltraleap.h> |
UltraleapBone Class
枚举
TYPE#
Name | 描述 |
---|---|
TYPE_METACARPAL = 0 | Metacarpal bone. |
TYPE_PROXIMAL = 1 | Proximal phalange bone. |
TYPE_INTERMEDIATE = 2 | Intermediate phalange bone. |
TYPE_DISTAL = 3 | Distal phalange bone. A bone at the tip of the finger. |
NUM_TYPES = 4 | Total number of bone types. |
Members
UltraleapFinger * getFinger ( ) const#
Returns the object for the finger.Return value
The object for the finger.UltraleapBone::TYPE getType ( ) const#
Returns the type of the bone.Return value
The bone type. One of the Bone::TYPE_* values.double getLength ( ) const#
Returns the length of the bone.Return value
The length of the bone, in meters.double getWidth ( ) const#
Returns the width of the bone, in meters.Return value
The width of the bone, in meters.Math::Vec3 getJointBeginPosition ( ) const#
Returns the coordinates of the end of the bone closest to the wrist (proximal).Return value
The coordinates of the end of the bone closest to the wrist (proximal).Math::Vec3 getJointEndPosition ( ) const#
Returns the coordinates of the end of the bone closest to the finger tip (distal).Return value
The coordinates of the end of the bone closest to the finger tip (distal).Math::Vec3 getCenter ( ) const#
Returns the coordinates of the center of the bone.Return value
The coordinates of the center of the bone.Math::vec3 getDirection ( ) const#
Returns the normalized direction of the bone from wrist to tip.Return value
The normalized direction of the bone from wrist to tip.The information on this page is valid for UNIGINE 2.19.1 SDK.
Last update:
2024-12-13
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