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Rope physics can be extremely difficult. The demo features a simple and elegant way of creating a winch or hoist using a combination of dynamically added JointBalls and geometry. This type of winch is suitable for simulation of helicopter operations or heavy duty equipment towing.
- Reusable code emulating the winch
- Use of JointBall to imitate the rope
- Runtime changing of the number of JointBalls to increase/decrease the rope length
- Runtime generation of the rope mesh with correct UV coordinates