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Interface
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UnigineEditor
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Adjusting Node Parameters
Setting Up Materials
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Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
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Tutorials

UnigineEditor

UnigineEditor provides the core functionality for creation and editing of virtual worlds for UNIGINE-based applications based on the assets workflow. It allows you to easily view and modify virtual worlds by adding, transforming and editing the nodes.

In addition, UnigineEditor also provides:

  • Customizable UI layout with dockable panels
  • Integration with the Asset Browser

Editor Running#

Notice
You should keep UNIGINE SDK Browser launched to use UnigineEditor.

To launch UnigineEditor for your project, click Open Editor in the SDK Browser:

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Last update: 2022-09-26
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