Specifies if the fog fades out to the top of its volume.
Use Sky Color#
If enabled, the sky color is used as a multiplier for the fog's diffuse color.
A color picker specifying the diffuse color.
Specifies if the fog density falls off to the edges of the volume box. If the Height state is enabled, it also affects the density.
- By the minimum value of 1, fog is distributed evenly within the volume box.
- If a higher value is set, the fog density reduces at the edges of the object and increases in the center.
A coefficient to scale a density of the fog. This value affects visibility of objects inside the fog:
- By low values, only distant objects are hidden by the fog.
- By high values, even close objects are not visible in the fog.
Specifies the fog intensity depending on height.