Vegetation Sample
This material graph sample demonstrates how to create vegetation animation.
The result
Tree Animation#
This material graph showcases the use of the Tree Animation node using the same Geometry Vertex Color based vegetation animation approach available in the mesh_base material.
Grass Animation#
The material graph showcases the use of the Grass Animation node used to affect normals and vertex positions of grass chunks based on the wind settings.
The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
2022-03-16
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