This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine::Cigi::ICigiLosExtResponse Class

Header: #include <CigiClientInterface.h>
Inherits from: ICigiIGPacket
Warning
The CIGIClient plugin is deprecated and no longer supported. For more information on working with CIGI please refer to the IG Application section.

This class represents the CIGI LOS (Line of Sight) Extended Response IG packet interface.

Notice
CIGI plugin must be loaded.

ICigiLosExtResponse Class

Members


void setLosID ( int id ) #

Sets the value of the LOS ID parameter to be specified in the packet.

Arguments

  • int id - LOS ID parameter value.

void setEntityID ( int id ) #

Sets the value of the Entity ID parameter to be specified in the packet.

Arguments

  • int id - Entity ID parameter value.

void setEntityValid ( int valid ) #

Sets the value of the Entity Valid parameter to be specified in the packet.

Arguments

  • int valid - Entity ID Valid parameter value. The following values are supported:
    • 0 - invalid (if the intersected polygon was not a part of an entity)
    • 1 - valid (if the intersected polygon was a part of an entity)

void setResponseValid ( int valid ) #

Sets the value of the Response Valid parameter to be specified in the packet.

Arguments

  • int valid - Valid parameter value. The following values are supported:
    • 0 - invalid (no intersection occurred)
    • 1 - valid (one or more intersections occurred)

void setResponseCount ( int count ) #

Sets the value of the Response Count parameter to be specified in the packet. This parameter indicates the total number of Line of Sight Response packets the IG will return for the corresponding request.

Arguments

  • int count - Response Count parameter value.

void setRangeValid ( int valid ) #

Sets the value of the Range Valid parameter to be specified in the packet.

Arguments

  • int valid - Range Valid parameter value. The following values are supported:
    • 0 - invalid
    • 1 - valid
    The range will be invalid if an intersection occurs before the minimum range or beyond the maximum range specified in an LOS vector request. The range will also be invalid if this packet is in response to a LOS segment request.

void setVisible ( int v ) #

Sets the value of the Visible parameter to be specified in the packet.

Arguments

  • int v - Visible parameter value. The following values are supported:
    • 0 - occluded (not visible)
    • 1 - visible

void setRange ( double range ) #

Sets the value of the Range parameter to be specified in the packet.

Arguments

  • double range - Range parameter value.

void setPosition ( const Math::Vec3 & p ) #

Sets the values of parameters that determine the Position to be specified in the packet.

Arguments

  • const Math::Vec3 & p - Entity position coordinates.
    • For geodetic coordinate system: (Lat, Lon, Alt)
    • For entity coordinate system: (X-offset, Y-offset, Z-offset)

void setColor ( const Math::vec4 & c ) #

Sets the values of parameters that determine the Color of the surface at the point of intersection to be specified in the packet.

Arguments

  • const Math::vec4 & c - Color of the surface at the point of intersection: (Red, Green, Blue, Alpha).

void setAzimuth ( float a ) #

Sets the value of the Normal Vector Azimuth parameter to be specified in the packet.

Arguments

  • float a - Normal Vector Azimuth parameter value.

void setElevation ( float e ) #

Sets the value of the Normal Vector Elevation parameter to be specified in the packet.

Arguments

  • float e - Normal Vector Elevation parameter value.

void setMaterialCode ( unsigned int valid ) #

Sets the value of the Material Code parameter to be specified in the packet.

Arguments

  • unsigned int valid - Material Code parameter value.
Last update: 2019-07-18
Build: ()