Volumetric objects are used to simulate different kinds of volumes depending on their materials:
- Visible light volumes (they are not light sources, therefore, they don't illuminate the scene):
- Fog that obscures objects inside its volume
- Clouds or shaped fog
Types of Volumetric Objects#
There are four possible shapes for volumetric objects:
To create various effects described above, you need to assign them different materials. Some materials can be assigned only to one type of volumetric objects.