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视频教程
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要领
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专业(SIM)
UnigineEditor
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Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
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C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
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材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
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Animations-Related Classes
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Engine-Related Classes
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GUI-Related Classes
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Objects-Related Classes
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Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
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VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

General Information

This course is an introduction to UNIGINE 3D visualization platform. It is intended for those having basic C++ programming skills and already makes (or plans to make) first steps in 3D. Upon completion of this course the words "engine" and "UV" will definitely mean more than just a car engine, and something associated with ultraviolet.

If you want to know more about 3D visualization, if you want to understand the basics of 3D graphics and learn how to make your own 3D and VR applications using UNIGINE — this course is for you!

This course covers basic aspects plus many other advanced and very interesting topics including animations and physics, lighting, materials creation, adding sounds and music, GUI creation, optimization basics, video recording, and a lot more to give you more confidence, better understanding of peculiarities of the Engine — making a firm basis for further progress.

Upon completion of this course, you'll get practical experience while your portfolio will include four new projects (based on the templates provided):

  • ArchViz — an interior scene with interactive objects.
  • FPS — a simple first-person shooter.
  • Race — an arcade cross-country racing game with time limits and checkpoints to be visited.
  • VR — a simple VR-project based on the VR Template with extended functionality.

Prerequisites:

  • Basic C++ programming skills (required)
  • Experience in using any 3D modeling software (a good plus)

Level: beginner

This version of the course is intended for UNIGINE 2.19 SDK version and takes 70 hours to complete (20 — theory, and 50 — practice).

All necessary assets are available for free at store.unigine.com.

Last update: 2024-12-13
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