Unigine::Palette Class
Header: | #include <UniginePalette.h> |
This structure represents a set of values for 12 major colors of the color spectre used to define saturation and hue adjustment.
The following code snippet shows a usage example:
#include <UniginePalette.h>
Palette p = Palette(0.5f);
Render::setColorCorrectionHueShift(p);
Palette Class
Enums
Color#
Members
Palette ( ) #
Constructor. Initializes the structure with zero values.Palette ( const Palette & palette ) #
Constructor. Initializes the structure using the given Palette.Arguments
- const Palette & palette - Source Palette.
Palette ( const float (&)[12] palette ) #
Constructor. Initializes the structure using the given array of floats.Arguments
- const float (&)[12] palette - Source array of 12 float values.
Palette ( float value ) #
Constructor. Initializes the structure using the given float for all values.Arguments
- float value - value to be set for all color values.
Palette & operator= ( const Palette & palette ) #
Performs structure assignment. Destination palette = source palette.Arguments
- const Palette & palette - Source palette.
Return value
Result.bool operator== ( const Palette & palette ) const#
Check if two palettes are the same.Arguments
- const Palette & palette - The second palette.
Return value
Returns true if the palettes are the same; otherwise, false.bool operator== ( const float (&)[12] palette ) const#
Check if two palettes are the same.Arguments
- const float (&)[12] palette - The second palette represented by an array of 12 float values.
Return value
Returns true if the palettes are the same; otherwise, false.bool operator== ( float value ) const#
Check if all values of the palette are equal to the given value.Arguments
- float value - The value to check.
Return value
Returns true if all values of the palette are equal to the given value; otherwise, false.bool operator!= ( const Palette & palette ) const#
Check if two palettes are not the same.Arguments
- const Palette & palette - The second palette.
Return value
Returns true if the palettes are not the same; otherwise, false.bool operator!= ( const float (&)[] palette ) const#
Check if two palettes are not the same.Arguments
- const float (&)[] palette - The second palette represented by an array of 12 float values.
Return value
Returns true if the palettes are not the same; otherwise, false.bool operator!= ( float value ) const#
Check if all values of the palette are not equal to the given value.Arguments
- float value - The value to check.
Return value
Returns true if any value of the palette is not equal to the given value; otherwise, false.void clear ( float value = 0.0f ) #
Sets all color values to the given value.Arguments
- float value - The new value.
void copy ( const Palette & src ) #
Copies all values from the given palette.Arguments
- const Palette & src - The source palette.
Last update:
24.11.2020
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