Unigine::UserInterface Class
Header: | #include <UnigineUserInterface.h> |
The class is used to work with widgets that are created by loading a UI file.
See Also#
- C++ API sample <UnigineSDK>/source/samples/Api/Widgets/UserInterface
- C# API sample <UnigineSDK>/source/csharp/samples/Api/Widgets/UserInterface
UserInterface Class
Members
static UserInterfacePtr create ( const Ptr<Gui> & gui, const char * name, const char * prefix = 0 ) #
UserInterface constructor.Arguments
- const Ptr<Gui> & gui - GUI smart pointer.
- const char * name - User interface name.
- const char * prefix - Names prefix.
int getCallback ( int num, int callback ) const#
Returns the number of a given callback function.Arguments
- int num - Widget number.
- int callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Callback number.void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase * func ) #
Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:void callback_function_name();
Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
- Unigine::CallbackBase * func - Callback pointer.
Return value
ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase1< Ptr<Widget> > * func ) #
Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:void callback_function_name(WidgetPtr widget);
Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
- Unigine::CallbackBase1< Ptr<Widget> > * func - Callback pointer.
Return value
ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase2< Ptr<Widget>, Ptr<Widget> > * func ) #
Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:void callback_function_name(WidgetPtr widget1, WidgetPtr widget2);
Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
- Unigine::CallbackBase2< Ptr<Widget>, Ptr<Widget> > * func - Callback pointer.
Return value
ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase3< Ptr<Widget>, Ptr<Widget>, int > * func ) #
Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:void callback_function_name(WidgetPtr widget1, WidgetPtr widget2, int arg3);
Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
- Unigine::CallbackBase3< Ptr<Widget>, Ptr<Widget>, int > * func - Callback pointer.
Return value
ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.bool removeCallback ( const char * name, Gui::CALLBACK_INDEX callback, void * id ) #
Removes the specified callback from the list of callbacks of the specified type added for the widget with the given name.Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
- void * id - Callback ID obtained when adding it.
Return value
True if the callback with the given ID was removed successfully; otherwise false.void clearCallbacks ( const char * name, Gui::CALLBACK_INDEX callback ) #
Clears all callbacks of the specified type added for the widget with the given name.Arguments
- const char * name - Widget name.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
const char * getCallbackInstanceData ( int num, Gui::CALLBACK_INDEX callback ) const#
Returns the callback instance data.Arguments
- int num - Widget number.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Callback instance data.const char * getCallbackName ( int num, Gui::CALLBACK_INDEX callback ) const#
Returns the name of a given callback function.Arguments
- int num - Widget number.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Callback function name.const char * getCallbackStringData ( int num, Gui::CALLBACK_INDEX callback ) const#
Returns the callback string data.Arguments
- int num - Widget number.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Callback string data.const char * getCallbackVariableData ( int num, Gui::CALLBACK_INDEX callback ) const#
Returns the callback variable data.Arguments
- int num - Widget number.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Callback variable data.Ptr<Widget> getCallbackWidgetData ( int num, Gui::CALLBACK_INDEX callback ) const#
Returns the callback widget data.Arguments
- int num - Widget number.
- Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
Return value
Widget data.int getNumCallbacks ( int num ) const#
Returns the total number of callbacks for a given widget.Arguments
- int num - Widget number.
Return value
Number of callbacks.int getNumWidgets ( ) const#
Returns the number of associated widgets.Return value
Number of associated widgets.Ptr<Widget> getWidget ( int num ) const#
Returns pointer to the widget with a given number.Arguments
- int num - Widget number.
Return value
Pointer to the widget with the given number.int getWidgetExport ( int num ) const#
Returns a value indicating if a given widget is exported into a script.Arguments
- int num - Widget number.
Return value
Returns 1 if the widget is exported; otherwise, 0.const char * getWidgetName ( int num ) const#
Returns widget name by its number.Arguments
- int num - Widget number.
Return value
Widget name.const char * getWidgetNext ( int num ) const#
Returns the name of the widget, which will be focused next.Arguments
- int num - Current widget number.
Return value
Next Widget name.int findWidget ( const char * name ) const#
Searches a widget by its name.Arguments
- const char * name - Widget name.
Return value
Returns the number of the widget if exists; otherwise, -1.void updateWidgets ( ) const#
Updates all widgets belonging to the user interface. This function should be called, for example, after change of the interface language.Last update:
24.11.2020
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