Procedural Generation Assets
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
The Procedural Generation Assets add-on contains a pack of ready-to-use materials and textures to customize buildings generated using the Sandworm tool to simplify creation of urban environments:
- 6 variations for brick buildings
- 2 variations for concrete buildings
Opening the World#
To open the world containing assets for the procedural generation of buildings:
- Download the Procedural Generation Assets add-on from Add-On Store.
- Add the downloaded add-on (UPACKAGE file) to your project by dragging it into the project data/ folder in the Asset Browser. In the Import Package window that opens, click the Import Package button and wait until the add-on contents are imported.
- In UnigineEditor, check the Asset Browser window. The material and texture files are available in the data/buildings/ directory.
Last update:
19.04.2024
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