Unigine::SystemInfo Class
Header: | #include <UnigineSystemInfo.h> |
SystemInfo Class
Перечисления (Enums)
PLATFORM_TYPE#
GPU_TYPE#
GPU_VENDOR#
Members
const char * getBinaryInfo ( ) #
Returns information on the Engine binary.Return value
Information on the Engine binary.const char * getRevisionInfo ( ) #
Returns information on the Engine version.Return value
Information on the Engine version.const char * getCPUInfo ( ) #
Console: cpu_info
Returns information on the CPU.Return value
CPU information.int getCPUFrequency ( ) #
Console: cpu_frequency
Returns the current CPU frequency.Return value
Current CPU frequency, in MHz.int getCPUThreads ( ) #
Console: cpu_threads
Returns the number of available CPU threads.Return value
Number of available CPU threads.bool hasMMX ( ) #
Returns a value indicating if the system supports MMX (Multi-Media Extensions).Return value
true if the system supports MMX extension; otherwise, false.bool hasSSE ( ) #
Returns a value indicating if the system supports SSE (Streaming SIMD Extensions).Return value
true if the system supports SSE extension; otherwise, false.bool hasSSE2 ( ) #
Returns a value indicating if the system supports SSE2 (Streaming SIMD Extensions).Return value
true if the system supports SSE2 extension; otherwise, false.bool hasSSE3 ( ) #
Returns a value indicating if the system supports SSE3 (Streaming SIMD Extensions).Return value
true if the system supports SSE3 extension; otherwise, false.bool hasSSE4 ( ) #
Returns a value indicating if the system supports SSE4 (Streaming SIMD Extensions).Return value
true if the system supports SSE4 extension; otherwise, false.bool hasSSE5 ( ) #
Returns a value indicating if the system supports SSE5 (Streaming SIMD Extensions).Return value
true if the system supports SSE5 extension; otherwise, false.bool hasAVX ( ) #
Returns a value indicating if the system supports AVX (Advanced Vector Extensions).Return value
true if the system supports AVX extension; otherwise, false.bool hasAVX2 ( ) #
Returns a value indicating if the system supports AVX2 (Advanced Vector Extensions).Return value
true if the system supports AVX2 extension; otherwise, false.bool hasNeon ( ) #
Returns a value indicating if the system supports Neon (Advanced Vector Extensions).Return value
true if the system supports Neon extension; otherwise, false.bool hasHyperThreading ( ) #
Console: cpu_hyper_threading
Returns a value indicating if the system supports hyper-threading.Return value
true if the system supports hyper-threading; otherwise, false.int getGPUCount ( ) #
Returns the number of available GPUs.Return value
Number of available GPUs.int getGPUMemory ( int video_adapter_num = 0 ) #
Returns the video memory size for the video adapter with the specified number.Arguments
- int video_adapter_num - Number of the video adapter.
Return value
Video memory size, in Mbytes.int getGPUID ( int video_adapter_num = 0 ) #
Returns the GPU ID for the video adapter with the specified number in the list of detected ones.Arguments
- int video_adapter_num - Number of the graphics adapter (GPU) in the list of detected ones.
Return value
GPU ID for the video adapter with the specified number.const char * getOSInfo ( ) #
Returns the operating system information: its name, edition, and build.Return value
Operating system information.const char * getEngineInfo ( ) #
Returns the complete information on the engine: version number, release/debug, revision, date.Return value
Complete engine information.long long getMemoryFree ( ) #
Returns the total amount of unused memory, in Mbytes.Return value
The total amount of unused memory.long long getMemoryFreeCommitted ( ) #
Returns the amount of unused committed memory, in Mbytes.Return value
The amount of unused committed memory.long long getMemoryTotal ( ) #
Returns the total amount of memory, in Mbytes.Return value
The total amount of memory.long long getMemoryTotalCommitted ( ) #
Returns the total amount of committed memory, in Mbytes.Return value
The total amount of committed memory.long long getMemoryUsage ( ) #
Returns the total amount of memory in use, in Mbytes.Return value
The total amount of used memory.long long getMemoryUsageCommitted ( ) #
Returns the amount of the committed memory currently in use, in Mbytes.Return value
The amount of the committed memory currently in use, in Mbytes.int getCPUCores ( ) #
Returns the number of CPU cores.Return value
The number of CPU cores.void logInfo ( ) #
Returns the infromation on the Engine, OS, CPU and GPU.int getGPUActive ( ) #
Returns the index of the active GPU.Return value
The index of the active GPU.int findGPUByLuid ( unsigned long long luid ) #
Returns the GPU index by its locally unique identifier.Arguments
- unsigned long long luid - The locally unique identifier of the GPU.
Return value
The GPU index, or -1 if no GPU is found.int findGPUByDeviceID ( unsigned int device_id ) #
Returns the GPU index by the device identifier.Arguments
- unsigned int device_id - The GPU device ID.
Return value
The GPU index, or -1 if no GPU is found.SystemInfo::GPU_TYPE getGPUType ( int video_adapter_num = -1 ) #
Returns the GPU type by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU type.SystemInfo::GPU_VENDOR getGPUVendor ( int video_adapter_num = -1 ) #
Returns the GPU vendor name by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU vendor name.unsigned int getGPUDeviceID ( int video_adapter_num = -1 ) #
Returns the GPU device ID by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU device ID.unsigned long long getGPULuid ( int video_adapter_num = -1 ) #
Returns the GPU locally unique identifier by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The locally unique identifier of the GPU.const char * getGPUDescription ( int video_adapter_num = -1 ) #
Returns the graphics card model by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU model.const char * getGPUVendorName ( int video_adapter_num = -1 ) #
Returns the graphics card vendor name by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU vendor name.const char * getGPUDriver ( int video_adapter_num = -1 ) #
Returns the graphics card driver version by the video adapter index.Arguments
- int video_adapter_num - The video adapter index.
Return value
The GPU driver version.long long getGPUMemoryFree ( ) #
Returns the amount of unused GPU memory, in Mbytes.Return value
The amount of unused GPU memory, in Mbytes.SystemInfo::PLATFORM_TYPE getPlatformType ( ) #
Returns the platform type.Return value
The platform type.Last update:
13.12.2024
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