Unigine::UGUID Class
Header: | #include <UnigineGUID.h> |
This class represents a globally unique identifier (a 40-byte hash value). The SHA1 algorithm is used for hash generation.
UGUID Class
Members
UGUID ( ) #
Default constructor. Creates an empty 0-filled UGUID.UGUID ( const char * str ) #
Constructor. Creates a UGUID from the given source string. UGUID is generated using the SHA1 algorithm.Arguments
- const char * str - Source string.
UGUID ( unsigned char(&value_)[VALUE_SIZE] ) #
Constructor. Creates a UGUID from the given source value. UGUID is generated using the SHA1 algorithm.Arguments
- unsigned char(&value_)[VALUE_SIZE]
UGUID ( unsigned int(&value_)[NUM_VALUE_INT] ) #
Constructor. Creates a UGUID from the given source value. UGUID is generated using the SHA1 algorithm.Arguments
- unsigned int(&value_)[NUM_VALUE_INT]
UGUID ( const String & str ) #
Constructor. Creates a UGUID from the given source string. UGUID is generated using the SHA1 algorithm.Arguments
- const String & str - Source string.
UGUID ( const UGUID & guid ) #
Copy constructor. Creates a UGUID by copying a source UGUID.Arguments
- const UGUID & guid - Source UGUID.
void generate ( ) #
Generates a new random UGUID value.void generate ( const char * str ) #
Generates a UGUID value from the given source string using the SHA1 algorithm.Arguments
- const char * str - Source string.
void generate ( int& seed_ ) #
Generates a random UGUID value using the seed value.Arguments
- int& seed_ - Seed value.
void generate ( const void* data, int size ) #
Generates a UGUID value from the given source byte array of the specified size using the SHA1 algorithm.Arguments
- const void* data - Source byte array.
- int size - Number of bytes to be taken from the byte array for UGUID generation.
unsigned int hash ( ) #
Returns a hash for the UGUID value.Return value
Hash generated for the UGUID value.void clear ( ) #
Clears the UGUID value. All 40 bytes are set to 0.bool isEmpty ( ) const#
Returns a value indicating if the UGUID is empty (all 40 bytes are equal to 0).Return value
true if the UGUID is empty; otherwise, false.bool isValid ( ) const#
Returns a value indicating if the UGUID has a valid value.Return value
true if the value is valid; otherwise, false.void setString ( const char * str ) #
Sets the UGUID value equal to a given 40-character hexadecimal string.Arguments
- const char * str - 40-character hexadecimal string representing the UGUID value.
UGUID & operator= ( const char * str ) #
Performs UGUID assignment. The value of the destination UGUID is set equal to the source hexadecimal string.Arguments
- const char * str - Source string. A 40-character hexadecimal string representing the UGUID value.
Return value
Result.UGUID & operator= ( const String & str ) #
Performs UGUID assignment. The value of the destination UGUID is set equal to the source string.Arguments
- const String & str - Source string.
Return value
Result.UGUID & operator= ( const UGUID & g ) #
Performs UGUID assignment. Destination UGUID = Source UGUID.Arguments
- const UGUID & g - Source UGUID.
Return value
Result.int operator> ( const UGUID & g ) #
Indicates whether the UGUID value is greater than the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is greater than the source UGUID value; otherwise, 0.int operator>= ( const UGUID & g ) #
Indicates whether the UGUID value is greater than or equal to the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is greater than or equal to the source UGUID value; otherwise, 0.int operator< ( const UGUID & g ) #
Indicates whether the UGUID value is less than the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is less than or equal to the source UGUID value; otherwise, 0.int operator<= ( const UGUID & g ) #
Indicates whether the UGUID value is less than or equal to the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is less than or equal to the source UGUID value; otherwise, 0.int operator== ( const UGUID & g ) #
Equality. Indicates whether the UGUID value is equal to the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is equal to the source UGUID value; otherwise, 0.int operator!= ( const UGUID & g ) #
Inequality. Indicates whether the UGUID value is not equal to the source UGUID value.Arguments
- const UGUID & g - Source UGUID.
Return value
1 if the UGUID value is not equal to the source UGUID value; otherwise, 0.const char * get ( ) #
Returns the UGUID value as a string.Return value
String.char & get ( int index ) #
Returns a UGUID character by index.Arguments
- int index - Index of the character
Return value
Character of UGUIDchar get ( int index ) #
Constant array access.Arguments
- int index - Array item index
Return value
Array itemconst unsigned char * getValue ( ) const#
Returns the pointer to the internal data buffer.Return value
Pointer to the internal data buffer.char & operator[] ( int index ) #
Array access.Arguments
- int index - Array item index
Return value
Array itemchar operator[] ( int index ) #
Item access by index.Arguments
- int index - Array item index
Return value
Array itemconst char * operator const char * ( ) #
Returns the pointer to the current string.Return value
Pointer to the current stringconst void * operator const void * ( ) #
Returns the pointer to the current string.GUIDString makeString ( ) const#
Creates a 40-character hexadecimal string representing the GUID value.Return value
40-character hexadecimal string representing the GUID value.Last update:
13.12.2024
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