Unigine::ConsoleVariableString Class
Header: | #include <UnigineConsole.h> |
ConsoleVariableString Class
Members
void set ( const char * value ) const#
Sets the variable value.Arguments
- const char * value - Value of the variable.
const char * get ( ) const#
Gets the variable value.Return value
Value of the variable.ConsoleVariableString ( const char * name, const char * desc, int save, const char * value ) #
Console variable constructor.Arguments
- const char * name - Name of the variable.
- const char * desc - Variable description.
- int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise,0.
- const char * value - Value of the variable.
operator const char * ( ) const#
Cast operator for the variable.Return value
Value of the variable.const char * operator= ( const char * value ) #
Assignment operator for the variable.Arguments
- const char * value - Value of the variable.
void setGetFunc ( String(*) func ) #
Sets a function that will be called when the get() function is called for the variable.Arguments
- String(*) func - Function pointer.
void setSetFunc ( void (*)(String) func ) #
Sets a function that will be called when the set() function is called for the variable. For example:ConsoleVariableString my_debug_mode(...);
my_debug_mode.setSetFunc([](String new_value) -> void
{
// do something with "new_value"
// and/or make some API calls here
});
Arguments
- void (*)(String) func - Function pointer.
~ConsoleVariableString ( ) #
Destructor.Last update:
13.12.2024
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