Unigine::AnimationObjectTrack Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Header: | #include <UnigineAnimation.h> |
Inherits from: | AnimationObject |
This class enables you to manage proxy animation objects used to control animation tracks. Binding to a specific animation track in the framework of a specific playback is performed by the track name.
AnimationObjectTrack Class
AnimationObjectTrack ( const char * name ) #
Constructor. Creates a new track animation object with the specified name.Arguments
- const char * name - Track animation object name.
Last update:
13.12.2024
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