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Unigine.VRHand Class

VRHand Class

Enums

TYPE#

NameDescription
LEFT = 0Left hand.
RIGHT = 1Right hand.
NUM_TYPES = 2Total number of hand types.

Properties

VRHand.TYPE Type#

The type of the hand: left or right.

VRBone RootBone#

The root bone of the hand — the corresponding wrist bone.

bool IsHoldingController#

The value indicating if the controller is held in the hand. Not supported by Varjo.

bool IsActive#

The value indicating if the controller is active.

Members


VRBone GetBone ( VRBone.TYPE type ) #

Returns the bone of the specified type for the current hand.

Arguments

Return value

Bone of the specified type.

void RenderVisualizer ( ) #

Renders the visualizer.
Last update: 2024-10-16
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