Unigine.VRHand Class
VRHand Class
Enums
TYPE#
Name | Description |
---|---|
LEFT = 0 | Left hand. |
RIGHT = 1 | Right hand. |
NUM_TYPES = 2 | Total number of hand types. |
Properties
VRHand.TYPE Type#
The type of the hand: left or right.
VRBone RootBone#
The root bone of the hand — the corresponding wrist bone.
bool IsHoldingController#
The value indicating if the controller is held in the hand. Not supported by Varjo.
bool IsActive#
The value indicating if the controller is active.
Members
VRBone GetBone ( VRBone.TYPE type ) #
Returns the bone of the specified type for the current hand.Arguments
- VRBone.TYPE type - Hand bone type, one of the VRBone.TYPE values.
Return value
Bone of the specified type.void RenderVisualizer ( ) #
Renders the visualizer.Last update:
2024-10-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)