Unigine.AnimationModifier Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Animation modifiers store the description of the parameter to be animated and a set of curves to change the values.
AnimationModifier Class
Enums
TYPE#
Properties
AnimationModifierInfo Info#
The information on the animation modifier.
AnimationModifier.TYPE Type#
The type of the animation modifier.
string TypeName#
The name of the animation modifier type.
AnimParams.PARAM Param#
The parameter animated by the modifier.
int ParamIndex#
The index of the parameter animated by the modifier.
string ParamName#
The name of the parameter animated by the modifier.
int ObjID#
The ID of the animation object to which the modifier is applied.
float MinTime#
The point of the whole animation timeline where this modifier starts being applied, in units.
float MaxTime#
The point of the whole animation timeline up to which this modifier is applied, in units.
float Duration#
The duration of the period when the modifier affects the animation, in units.
Members
void Save ( Blob blob ) #
Saves the animation modifier data to a blob.Arguments
- Blob blob - Blob to which the animation modifier data will be saved.
void Load ( Blob blob ) #
Loads the animation modifier data from the blob.Arguments
- Blob blob - Blob storing the animation modifier data.
Last update:
2023-11-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)