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Unigine.AnimationMask Class

Warning
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.

This class enables you to manage animation masks. A mask is a set of objects and modifiers operated by a track.

AnimationMask Class

Properties

bool IsEmpty#

The value indicating if the mask is empty.

int NumModifiers#

The number of modifiers that belong to the mask.

Members


AnimationMask ( ) #

Constructor. Creates an empty AnimationMask with default parameters.

void AddInfo ( AnimationModifierInfo info ) #

Adds a new animation modifier description to the mask.

Arguments

void RemoveInfo ( AnimationModifierInfo info ) #

Removes the specified animation modifier description from the mask.

Arguments

bool ContainsInfo ( AnimationModifierInfo info ) #

Returns a value indicating if the mask contains the specified animation modifier description.

Arguments

Return value

true if the mask contains the specified animation modifier description; otherwise, false.

AnimationModifierInfo GetInfoByIndex ( int index ) #

Returns a description of the animation modifier with the specified index.

Arguments

  • int index - Animation modifier description index.

Return value

Description of an animation modifier with the specified index.
Last update: 2023-11-29
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