Unigine.AnimationModifierString Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Inherits from: | AnimationModifier |
AnimationModifierString Class
Properties
string DefaultValue#
The default value of all modifier elements.
AnimationCurveString Curve#
The curve storing the values used by the modifier.
Members
AnimationModifierString ( AnimParams.PARAM param ) #
Creates the animation modifier to animate the specified parameter.Arguments
- AnimParams.PARAM param - Parameter to be animated by the modifier.
AnimationModifierString ( AnimParams.PARAM param, int param_index ) #
Creates the animation modifier to animate the specified parameter.Arguments
- AnimParams.PARAM param - Parameter to be animated by the modifier.
- int param_index - Index of the parameter.
AnimationModifierString ( AnimParams.PARAM param, string param_name ) #
Creates the animation modifier to animate the specified parameter.Arguments
- AnimParams.PARAM param - Parameter to be animated by the modifier.
- string param_name - Name of the parameter.
AnimationModifierString ( string param ) #
Creates the animation modifier to animate the specified parameter.Arguments
- string param - Parameter to be animated by the modifier.
AnimationModifierString ( string param, int param_index ) #
Creates the animation modifier to animate the specified parameter.Arguments
- string param - Parameter to be animated by the modifier.
- int param_index - Index of the parameter.
AnimationModifierString ( string param, string param_name ) #
Creates the animation modifier to animate the specified parameter.Arguments
- string param - Parameter to be animated by the modifier.
- string param_name - Name of the parameter.
void Copy ( AnimationModifierString modifier ) #
Copies all data from the specified source animation modifier.Arguments
- AnimationModifierString modifier - Source animation modifier.
string GetValueByTime ( float time ) #
Returns the value of the modifier at the specified time.Arguments
- float time - Time of the key on the timeline, in seconds.
Return value
The modifier value at the specified time.string GetValueByNormalizedTime ( float normalized_time ) #
Returns the normalized value of the modifier at the specified time.Arguments
- float normalized_time - The normalized time value.
Return value
The modifier value at the specified time.void AddValue ( float time, string value ) #
Adds the value to the modifier at the specified time.Arguments
- float time - Time of the key on the timeline, in seconds.
- string value - The modifier value at the specified time.
Last update:
2023-11-16
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