Unigine.ImportMesh Class
ImportMesh Class
Properties
IntPtr Data#
The metadata of the imported mesh.
string Name#
The name of the mesh.
string Filepath#
The path to the output mesh file.
bool HasAnimations#
The value indicating if the mesh has animations.
string AnimationFilepath#
The path to the output animation file.
Members
ImportMesh ( ) #
Constructor. Creates an empty ImportMesh instance.int GetNumNodes ( ) #
Returns the number of import nodes to which the mesh is attached as an attribute.Return value
Number of nodes to which the mesh is attached as an attribute.void AddNode ( ImportNode node ) #
Adds a new node to the list of import nodes to which the mesh is attached as an attribute.Arguments
- ImportNode node - New import node to be added.
bool RemoveNode ( ImportNode node ) #
Removes the specified import node from the list of import nodes to which the mesh is attached as an attribute.Arguments
- ImportNode node - Node to be removed.
Return value
true if the specified import node was successfully removed from the list; otherwise false.ImportNode GetNode ( int index ) #
Returns an import node with the specified index from the list of import nodes to which the mesh is attached as an attribute.Arguments
- int index - Index of node in the list.
Return value
Import node with the specified index (if it exists).int GetNumGeometries ( ) #
Returns the number of elements in the mesh geometry list (a set of ImportGeometry elements making up the geometry of the mesh).Return value
Number of elements in the mesh geometry list.ImportGeometry AddGeometry ( ) #
Adds a new element to the mesh geometry list and returns the corresponding ImportGeometry instance.Return value
New added geometry element.void CopyGeometriesFrom ( ImportMesh other ) #
Copies all geometry elements from the specified source mesh and adds them to the mesh geometry list (a set of ImportGeometry elements making up the geometry of the mesh).Arguments
- ImportMesh other - Source mesh.
void MoveGeometriesFrom ( ImportMesh other ) #
Moves all geometry elements from the specified source mesh and adds them to the mesh geometry list (a set of ImportGeometry elements making up the geometry of the mesh).Arguments
- ImportMesh other - Source mesh.
ImportGeometry GetGeometry ( int index ) #
Returns an element of mesh geometry by its index. Geometry of the mesh can consist of multiple ImportGeometry elements.Arguments
- int index - Index of geometry element.
Return value
Geometry element with the specified index.void ClearGeometries ( ) #
Clears the geometry list of the mesh (a set of ImportGeometry elements making up the geometry of the mesh).Last update:
2022-11-28
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