Unigine.WidgetSpriteShader Class
Inherits from: | WidgetSprite |
This class creates a sprite to display a image with a custom post-process material applied.
See Also#
- UnigineScript API sample <UnigineSDK>/data/samples/widgets/sprite_01
WidgetSpriteShader Class
Properties
Material Material#
The current post-process material used for the widget.
Members
WidgetSpriteShader ( Gui gui, string name = 0 ) #
Constructor. Creates a new sprite with post-process material and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the sprite will belong.
- string name - Post-process material name. This is an optional parameter.
WidgetSpriteShader ( string name = 0 ) #
Constructor. Creates a new sprite with post-process material and adds it to the Engine GUI.Arguments
- string name - Post-process material name. This is an optional parameter.
Last update:
2020-06-16
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