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Unigine.SystemDialog Class

This class is used to create and manage system dialogs displaying informational, warning, and error messages.

SystemDialog Class

Properties

int Type#

The Dialog type to be set: one of the TYPE_* values.

string Title#

The Current dialog title.

string Message#

The Current dialog message.

int DefaultButtonReturn#

The Number of the button, in the range from 0 to the total number of buttons.

int DefaultButtonEscape#

The Number of the button, in the range from 0 to the total number of buttons.

int NumButtons#

The Total number of dialog buttons.

Members


SystemDialog ( ) #

Constructor.

int AddButton ( ) #

Adds a new button to the system dialog.

Return value

Number of the new added button.

int AddButton ( string name ) #

Adds a new button to the system dialog.

Arguments

  • string name - Name of the button to be added.

Return value

Number of the new added button.

void RemoveButton ( int num ) #

Removes the button with the specified number from the system dialog.

Arguments

void SwapButtons ( int num_0, int num_1 ) #

Swaps two buttons with the specified numbers.

Arguments

string GetButtonName ( int num ) #

Returns the name of the button by its number.

Arguments

Return value

Name of the button with the specified number.

void SetButtonName ( int num, string name ) #

Sets as new name for the button with the specified number.

Arguments

  • int num - Number of the button to be renamed, in the range from 0 to the total number of buttons.
  • string name - New name to be set for the button with the specified number.
Last update: 2023-01-16
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