Unigine.AnimationObjectMaterial Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Inherits from: | AnimationObject |
This class enables you to manage proxy animation objects used to animate materials. Binding to a specific material in the framework of a specific playback is performed via an instance of the AnimationBindMaterial class.
AnimationObjectMaterial Class
Properties
AnimationBindMaterial Bind#
The binding of this proxy-object to a specific material to be animated.
Members
AnimationObjectMaterial ( string name ) #
Constructor. Creates a new material animation object with the specified name.Arguments
- string name - Material animation object name.
void SetPlaybackOverriddenBind ( AnimationPlayback playback, AnimationBindMaterial bind ) #
Sets a new binding of the animation object to a specific material for the specified playback (binding override).Arguments
- AnimationPlayback playback - Animation playback for which a new binding of the animation object is to be added.
- AnimationBindMaterial bind - Binding to a specific material to be animated.
AnimationBindMaterial GetPlaybackOverriddenBind ( AnimationPlayback playback ) #
Returns the current binding of the animation object to a specific material for the specified playback (binding override).Arguments
- AnimationPlayback playback - Animation playback for which a material binding of the animation object is to be retrieved.
Return value
Overridden binding to a specific animated material.Last update:
2023-11-29
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