shown in other instead.
Energy Shield Sample
This material graph sample demonstrates how to implement an effect of an animated energy shield.
This material is an extended version of the Fade By Depth sample. Along with the Fresnel effect and depth fading, opacity is also controlled by a set of textures adding a hexagon pattern and noise to it. An additional gradient mask is used to add a scan line effect animated with the time.
The effect also provides time-based geometry inflation by controlling the vertex offset in the tangent space.