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Setting Up Development Environment
High-Level Systems
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
Double Precision Coordinates
Core Library
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes
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Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.


A GUI launcher provides a GUI to configure application options and run the application. This launcher can be used to run the release version of the application. It is developed on the basis of QT and uses QTWebKit as an interface handler.

To create a GUI launcher, check the GUI-based settings configurator box in the SDK browser when creating a new project or configuring the existing one.

Create a New Project

By default, the launcher is stored in the root of the project folder:

  • bin - the folder that contains all of the required dynamic libraries and executable files.
  • data - the data folder in which project and launcher files are stored in my_project and launcher folders respectively.
  • launcher - the startup file for the GUI launcher. It can have different extensions depending on the operating system.

GUI Launcher
Last update: 2017-07-03
Build: ()