This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

ConsoleVariableInt Class (C++)

Integer console variable.

To use this class, include the UnigineConsole.h file.

Unigine::ConsoleVariableInt Class

Members


ConsoleVariableInt (const char * name, const char * desc, int save, int value, int min, int max)

Console variable constructor.

Arguments

  • const char * name - Name of the variable.
  • const char * desc - Variable description.
  • int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise,0.
  • int value - Integer value of the variable.
  • int min - Minimum value of the variable.
  • int max - Maximum value of the variable.

~ConsoleVariableInt ()

Destructor.

UNIGINE_INLINE int operator= (int value)

Assignment operator for the variable.

Arguments

  • int value - Value of the variable.

UNIGINE_INLINE operator int () const

Cast operator for the variable.

Return value

Value of the variable.

void set (int value) const

Sets the variable value.

Arguments

  • int value - Value of the variable.

int get () const

Gets the variable value.

Return value

Value of the variable.
Last update: 2017-07-03
Build: ()