Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes

SFX Add-On

An SFX add-on provides a scene containing the set of ready-to-use nodes for the following special effects:

  • Fire
  • Explosions
  • Artillery shot
  • Rain drops
  • Snow flakes
  • Water splash
  • Welding

Opening World

To open the world containing special effects do the following:

  • Install the SFX add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Click File -> Open World (Ctrl + O), choose add-ons -> unigine_sfx -> sfx and click Ok. The scene will appear.

Notice
The node references of effects will be also available independently in the data/add-ons/unigine_sfx/nodes directory.
Last update: 2017-07-03