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Setting Up Development Environment
High-Level Systems
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
Double Precision Coordinates
Core Library
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes
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Materials Add-On

A Materials add-on provides a scene containing a set of easy-to-use materials assigned to the probes. Available materials are the following:

  • Different metals
  • Glass
  • Car paint
  • Floor tile
  • Concrete
  • Stucco
  • Rubber
  • Ocean water in the following states:
    • Breeze
    • Calm
    • Gale

Opening World

To open the world containing probes do the following:

  • Install the Materials add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Click File -> Open World (Ctrl + O), choose add-ons -> unigine_materials -> materials and click Ok. The scene will appear.

Last update: 2017-07-03
Build: ()