Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes

DecalOrtho Class

I Interface for orthographic decals handling.

To use this class, include the UnigineDecalOrtho.h file.

DecalOrtho Class

Members


DecalOrtho (float radius, float width, float height, const char * name)

Constructor. Creates a new projected decal with the given properties.

Arguments

  • float radius - The height of the projection box along the Z axis, in units.
  • float width - The length of the projection box along the X axis, in units.
  • float height - The length of the projection box along the Y axis, in units.
  • const char * name - A material of the decal.

void setZNear (float znear)

Sets a new value of the near clipping plane.

Arguments

  • float znear - A value of the near clipping plane, ranging from 0 to 1. If a negative value is provided, 0 will be used instead.

void setRadius (float radius)

Sets a new height of the projection box along the Z axis.

Arguments

  • float radius - A height of the projection box along the Z axis, in units. If a too small value is provided, 1E-6 will be used instead.

float getHeight ()

Returns the current length of the projection box along the Y axis.

Return value

The length of the projection box along the Y axis, in units.

float getZNear ()

Returns the value of the near clipping plane.

Return value

The value of the near clipping plane, ranging from 0 to 1.

float getWidth ()

Returns the current length of the projection box along the X axis, in units.

Return value

The length of the projection box along the X axis, in units.

void setHeight (float height)

Sets a new length of the projection box along the Y axis.

Arguments

  • float height - The length of the projection box along the Y axis, in units. If a negative value is provided, 0 will be used instead.

float getRadius ()

Returns the current height of the projection box along the Z axis.

Return value

The height of the projection box along the Z axis, in units.

void setWidth (float width)

Sets the new length of the projection box along the X axis.

Arguments

  • float width - The length of the projection box along the X axis, in units. If a negative value is provided, 0 will be used instead.
Last update: 2017-07-03