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NodeLayer Class

Interface for layer node handling. See also the UnigineScript analog.

To use this class, include the UnigineNodeLayer.h file.

NodeLayer Class

Members


NodeLayer (const char * name)

Constructor. Creates a node layer with specified file name to store it.

Arguments

  • const char * name - Name of the layer.

const char * getNodeName ()

Gets the node name.

Return value

Path to the *.node file.

void setNodeName (const char * name)

Sets a node name.

Arguments

  • const char * name - Path to a *.node file.
Last update: 2017-07-03