NodePivot Class
Interface for node pivot handling. See also the UnigineScript analog.
To use this class, include the UnigineNodePivot.h file.
NodePivot Class
Members
NodePivot ()
Create a pivot node (with the pivot and local transformation matrices equal to mat4_identity).void setPivotTransform (const Math::mat4 & transform)
Sets a pivot matrix that controls basis transformations for children nodes.Arguments
- const Math::mat4 & transform - Pivot transformation matrix.
Math::mat4 getLocalTransform ()
Gets a matrix that controls local transformations.Return value
Local transformation matrix.Math::mat4 getPivotTransform ()
Gets a matrix that controls basis transformations for children nodes.Return value
Local transformation matrix.void setLocalTransform (const Math::mat4 & transform)
Sets a matrix that controls local transformations of children nodes.Arguments
- const Math::mat4 & transform - Local transformation matrix.
Last update: 2017-07-03
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