This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Content Creation
Materials
Unigine Material Library
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Fields

A field is a cuboid or ellipsoid shaped object that influence only the selected areas of grass and water geometry. It can either specify areas that should not be rendered or animate the selected geometry areas.

Types of Fields

There are two types of fields:

  •  Field Spacer is an object, specifying geometry areas that should not be rendered.
  •  Field Animation is an object, specifying geometry areas that should be animated.
Last update: 2017-07-03
Build: ()