UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Content Creation
Materials
Unigine Material Library
Tutorials

Unigine::NodeReference Class

Interface for node reference handling. See also the UnigineScript analog.

To use this class, include the UnigineNodeReference.h file.

Unigine::NodeReference Class

Members


static Ptr< NodeReference > create (const NodePtr & node)

NodeReference constructor.

Arguments

  • const NodePtr & node - Node smart pointer.

static Ptr< NodeReference > create (const char * name)

NodeReference constructor.

Arguments

  • const char * name - Path to a *.node file.

virtual NodePtr getNodeReference () const =0

Returns a reference node.

Return value

Reference node.

virtual NodePtr releaseNodeReference () const =0

Releases a reference node.

Return value

Reference node.

virtual int setNodeName (const char * name) const =0

Sets a reference to a new *.node file

Arguments

  • const char * name - Path to a *.node file.

Return value

Returns 1 if the new reference is set successfully; otherwise, 0.

virtual const char * getNodeName () const =0

Returns the path to the referenced *.node file.

Return value

Path to the referenced *.node file.
Last update: 2017-07-03