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An AppSeparate plugin is used to create a separate window for each eye. It can be used with any devices that support separate images output, e.g. for 3D video glasses or helmets (HMD)
AppSeparate can be rendered in both the windowed and the full screen mode.
To use the plugin, specify the extern_plugin command line option and STEREO_SEPARATE define on the start-up:
main_x86d -extern_plugin "AppSeparate" -extern_define STEREO_SEPARATE
The engine automatically loads the appropriate version of the library depending on the specified main application. So you can use 32-bit, 64-bit, debug or release versions of the library.
Unigine-based application can be used with any custom device that supports an output of separate image pairs. You simply need to do the following:
- Define the application behaviour when the STEREO_SEPARATE define is set on the start-up or in the configuration file:
#ifdef STEREO_SEPARATE // implement your code here #endif
- Implement the input device interface using an extensible C++ API.
Stereo settings that control eye separation and distance to the zero parallax plane are added to GUI by data/core/scripts/system/stereo.h script and can be controlled from there.