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Unigine::LightSpot Class

Interface for light spot handling.

To use this class, include the UnigineLightSpot.h file.

Unigine::LightSpot Class

Members


static Ptr< LightSpot > create (const NodePtr & node)

LightSpot constructor.

Arguments

  • const NodePtr & node - Node smart pointer.

static Ptr< LightSpot > create (const LightPtr & light)

LightSpot constructor.

Arguments

  • const LightPtr & light - Light smart pointer.

static Ptr< LightSpot > create (const vec4 & color, float radius)

LightSpot constructor.

Arguments

  • const vec4 & color - Light color.
  • float radius - Light radius.

virtual void setRadius (float radius) const =0

Sets a light radius.

Arguments

  • float radius - Light radius.

virtual float getRadius () const =0

Returns a light radius.

Return value

Light radius.
Last update: 2017-07-03