UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Content Creation
Materials
Unigine Material Library
Tutorials

ResourceEditor

ResourceEditor is a standalone application that consists of several modules including a tool for viewing and checking exported meshes and utilities for texture generation. These modules can be switched between using tabs at the top of the ResourceEditor window.

Notice
ResourceEditor runs only in the OpenGL mode on all supported platforms.
In order to speed up ResourceEditor on NVIDIA's G80 under Windows you need to select "Single display performance mode" in NVIDIA's control panel. Having multiple monitors you need to add ResourceEditor into "Program Settings" tab of the panel and select "Single display" option for it.

Global Viewing Settings

ResourceEditor basic and camera-related settings can be adjusted by clicking Settings button in the upper right corner of the window.

ResourceEditor settings
ResourceEditor settings
  • Multisample — the level of anti-aliasing from AA 0x (no anti-aliasing) to AA 8x (maximum anti-aliasing).
  • Field of view — field of view of the camera.
    • Low values (from the minimum angle of 1 degree) are for a narrow angle of view.
    • High values (up to the maximum angle of 179 degrees) are for a wide angle of view (fish-eye view).
  • Min velocity — the velocity of normal camera motion. It is measured in units per second.
  • Max velocity — the velocity of accelerated camera motion (with pressed SHIFT). It is measured in units per second.
  • Acceleration — the rate of changing from a normal to accelerated camera motion. It is measured in units per second squared.
  • Damping — the rate of decreasing of the camera velocity till it stops completely. By the value of 0, the camera will move endlessly.
  • Background — the background color.
  • Wireframe — the color of the wireframe of the selected surface.

Navigation

  • Left mouse button — tumble.
  • Middle mouse button — track.
  • Right mouse button / scrolling wheel — dolly.
  • W — move forward.
  • S — move backward.
  • A — move left.
  • D — move right.
  • E — move up.
  • Q — move down.

Global Hot Keys

Some hot keys have the same meaning in all ResourceEditor modules:

Last update: 2017-07-03