This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Content Creation
Materials
Unigine Material Library
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

dynamic_02

This article describes the data/samples/objects/dynamic_02.cpp sample.

The dynamic_02 sample demonstrates how to create a dynamic mesh by using the Marching cubes algorithm.

Notice
In this sample, 3D scalar fields are created asynchronously.

A dynamic mesh created by using the Marching cubes algorithm and asynchronous creation of the scalar fields

Also it shows, how to start counters for the fields and cubes in the performance profiler.

See Also

Last update: 2017-07-03
Build: ()