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Physical Class

This class is used to create physicals that represent an invisible force acting upon physical bodies with collision shapes and matching physical mask.

Physical Class

This class inherits from Node

Members


int getPhysicalMask ()

Returns the bit mask for physical interactions. Two objects interact, if they both have matching masks.

Return value

Integer, each bit of which is a mask.

void setPhysicalMask (int mask)

Sets the bit mask for physical interactions. Two objects interact, if they both have matching masks.

Arguments

  • int mask - Integer, each bit of which is a mask.
Last update: 2017-07-03